Use the Exsanguinate Traps to deal with packs of enemies - it's really great even in closed spaces such as Cells Map.
You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List 1. Evasion Rating is also more valuable - try to seek items with this stat alongside Maximum Life.
The Passive Skill Tree is obviously different from the previous one due to the changes, but the core framework remains the same. The build itself hasn't changed much - we removed Fortify on Whirling Blades and replaced it with Lifetap Support, Fortify has its effectiveness now scaling with the melee damage. Path 3.16 introduced some new ways to increase your Maximum Life, Damage, and shifted your defensive configuration to rely more on Evasion Rating, Spell Suppression, Energy Shield, and a new Keystone available for everyone - Ghost Shroud. It's currently one of, if not the best Saboteurs builds out there. The dual-DPS setup makes the build good in both situations - dealing with bosses and fast map clearing. Your total Maximum Life should be oscillating around 6k with particularly resistance to Hits. The build is Life-based, cheap, and simple - it's a great League Starter. There are little to no Unique Items that are mandatory - the previously mentioned Cold Iron Point is too good to not pick it, The Devouring Diadem, Tinkerskin, Replica Cheap Construction, or Slavedriver's Hand could suit this build and are worth your consideration. Saboteur is the obvious choice - it has great synergy with Traps and offers some great defensive layers, with Pyromaniac you're immune to Ignite and Shock and have a lot of Mana and Life Regeneration, with Born in the Shadows you're immune to Blind, nearby enemies and enemies you hit are Blinded, which makes them deal less damage.Īs many of the Physical Spells builds, this one uses two Cold Iron Point Daggers for 6 additional Levels for your Physical Spells - that really improves your DPS. Additionally, Exsanguiate is great for quickly killing weak enemies - the tendrils instantly seek the nearest enemy and chain to another. Exsanguinate as a Trap shares a lot of similarities with Seismic Trap, these are both Physical Spells (Exsanguinate needs to be linked with Trap Support). Due to its nature of being the most effective against stationary targets, it's not that great with fast map clearing - for that another there is another setup with Exsanguinate. Had to go around some checks to make it perfect.Seismic Trap is one of the few Duration Traps, that once placed stay active dealing damage to the surroundings. Here is an alternative to control+p that leaves the script 100% transparent to the controls of the game. I have this assigned to an extra button on my mouse, but if that's not a viable solution for you you might want to change the hotkey for something a bit more easily accessible to your fingers. You can use the provided autohotkey ctrl+P (first line in script above, changed by changing the value before ::) to toggle the script on and off before and after doing non-combat actons.While alt is held all mouse clicks are normal. You can hold down the alt modifier while doing actions.Since autohotkey won't know when you're in menus, it will still send R and T when you click mouse buttons in them, resulting in an attack and the menu closing. There is one minor impact of this method though. The mouse will still work as normal in menus. While in the game, left and right mouse button will now send R and T, which gives you contextual action 1 and 2 without the mouse input lag. This is required to prevent gameguard from blocking autohotkey.Īnd there you have it, you're done. Put the script below into a text file and name it bns_hotkeys.ahk (or anything, as long as it ends with.
Leave the settings under UI Controls AS THEY ARE.